Whilst some sectors are suffering in the current economic climate, others are thriving. The entertainment sector has seen a massive £180 million in growth in 2017. Sales of entertainment products, services and subscriptions have seen a bumper first half to 2017, rising by 6.4%.
This figure more than doubles the growth recorded during the same period of 2016, which stood at 3%. This clearly demonstrates that in 2017 people are more confident and willing to splash the cash on entertainment items, which can often be considered frivolous during leaner times and see reduced sales.

It is thought that much of this surge in sales can be attributed to the increasing popularity of subscription-based entertainment services, such as Netflix, Amazon Prime, Spotify and Tidal. Consumers are thought to feel that these are minor costs to incur every month in exchange for a wealth of entertainment access that they bring as opposed to the cost associated with buying one DVD or CD, for example.

Music sales were responsible for the lion’s share of the influx of entertainment sales in 2017. Music sales grew by 11.2%, with Ed Sheeran’s ‘Divide’ album topping the charts and selling over 2 million units through the first half of the year.

Ed’s success was closely followed by massive sales for films, including ‘Rogue One – A Star Wars Story'(1,180,496 units), ‘Fantastic Beasts And Where To Find Them’ (1,032,525 units) and ‘Bridget Jones’s Baby’ (936,064 units). The four of these topped ERA’s sales chart as we pass the first half of 2017.

Digital sales have undoubtedly been the catalyst for the entertainment sector’s successful start to the year. However, a more analogue form of entertainment continues to enjoy it’s second coming as vinyl sales continue their meteoric rise in popularity. Another huge double digit rise in sales was attributed to the classic music medium, which translates to £36.6 million in sales.

Finally, games for console and PC formats represented 48% of entertainment sales from January to July and saw 8.4% growth. However, no video game cracked the top 10 in the ERA’s sales charts. It is thought this is due to games companies’ apparent desire to release their biggest titles during the fourth quarter before Christmas. Titles such as FIFA and Call of Duty both normally sport a November release date, so we can expect a strong finish from the video game sector.

This year tops off four consecutive years of growth from the entertainment sector that’s showing no signs of slowing down. If anything, it appears to be speeding up!

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